About me
As you can see, my name is Josip Štajdohar. I'm a software developer at DeltaReality, working on XR solutions. My background is in physics, meteorology to be more precise but for some time now, my real love is computer graphics, game engine backend and procedural generation. One of my recent passions is procedural image generation using only fragment shaders. Some of my work can be seen on the portfolio page. If you have the same interests as me, feel free to contact me via e-mail: jstajdoh@gmail.com. I am always happy to meet new people.
My resume can be found here: Resume
My family making fun of me...